top of page

Environments were  built in Unreal Engine

#1 

Project: FUTURE

In this project , I had the idea of building an environment that is minimalistic and centered around hope. I used Unreal Engine to build the shaders such as the emissive texture, mist particle system and concrete wall texture. I sourced some of the models from Unreal Marketplace. Before starting any project I like to brainstorm and research ideas  to give me a sense of direction. 

Theme: 

- Minimal 

- Futuristic

- Robotic 

- Retro wave 

INSPIRATION

future_env_plan_written.png

#2 

Project: GUITAR X

This project was particularly fun to work on. I experimented with camera angles and different types of shots. For the environment I aimed at making it look like a fantasy and dream-like. I modeled and textured the guitar and placed it in the center as the focus of the camera shots. I made the cloud texture that changes shape when animated.  I sourced the foliage models and built the environment. I also added a fog particle system and the zap visual effect using the Niagara system .

Theme: 

- Sci-Fi

- Futuristic

- Dreams

- Whimsical /Alice in Wonderland

INSPIRATION

guitar_env_plan_written.png

© 2023 by Tala Alkhaldi

bottom of page