Environments were built in Unreal Engine
#1
Project: FUTURE
In this project , I had the idea of building an environment that is minimalistic and centered around hope. I used Unreal Engine to build the shaders such as the emissive texture, mist particle system and concrete wall texture. I sourced some of the models from Unreal Marketplace. Before starting any project I like to brainstorm and research ideas to give me a sense of direction.
Theme:
- Minimal
- Futuristic
- Robotic
- Retro wave
INSPIRATION

#2
Project: GUITAR X
This project was particularly fun to work on. I experimented with camera angles and different types of shots. For the environment I aimed at making it look like a fantasy and dream-like. I modeled and textured the guitar and placed it in the center as the focus of the camera shots. I made the cloud texture that changes shape when animated. I sourced the foliage models and built the environment. I also added a fog particle system and the zap visual effect using the Niagara system .
Theme:
- Sci-Fi
- Futuristic
- Dreams
- Whimsical /Alice in Wonderland
INSPIRATION
